“What I felt when I played the game in 2013 was a lot of internal conflict between my admiration for the game's scope and for its craft and for its systems, and my awareness that there were elements of it that would allow those who come to the game with a hatred of women or other marginalized people to really indulge in that hatred as a violent power fantasy,” she said. Nowadays, after years of political maneuvering around transgender rights, relentless activism campaigns and celebrity input, GTA V’s depiction of trans women would likely be a main topic of discussion.
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Back when GTA V launched, a few critics called out its transphobic scenes, but the conversation didn’t gain mainstream traction. Petit reviewed GTA V for GameSpot in 2013, and she’s been on the forefront of social conversations within the video game industry for just as long. “If GTA V were a game coming out in 2020 for the first time, and it contained those kinds of stereotypical or harmful representations, a lot of people would be criticizing it for those representations,” said Carolyn Petit, a former GameSpot editor and Feminist Frequency managing editor, who’s currently a freelance games writer. Regardless, the conversation around transgender rights, visibility and violence has changed significantly in the past seven years. Rockstar didn’t respond to multiple requests for comment, but the studio released GTA V in 2013, 20 with all of its original scenes intact, and it hasn’t indicated plans to change anything in 2021. On June 11th, Sony opened its first PS5 summer showcase with the news that GTA V was heading to the next generation of video game consoles - presumably with its scenes starring trans people unedited. GTA V is the home of Grand Theft Auto Online, a living world that’s kept the title at the top of monthly US video game sales charts for seven years running.
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GTA V launched in 2013 on the Xbox 360 and PlayStation 3, and since then it’s also come to Xbox One, PS4 and PC.
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Grand Theft Auto V is due to hit its third console generation next year, complete with “technical improvements, visual upgrades and performance enhancements to take full advantage of the latest hardware,” according to developers at Rockstar Games.
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The scene described above is exponentially more obvious and crude.Īnd it’s coming to PlayStation 5 and Xbox Series X in 2021. The developers of Cyberpunk 2077 discovered this last year when they had to defend an in-game image of a trans model who appeared alongside the words, “mix it up” in early marketing materials. In 2020, few video game fans would praise a title that includes blatant transphobia and surface-level stereotypes about transgender people. Picture the YouTube cut-downs of these scenes and subtitled screenshots making their way across Twitter, Facebook and Reddit. Now imagine the reaction of the Twitch chat. I mean, whatever.” He turns to another and says, “Well, hello, mid-op.” And then a third: “Hey, you need to keep taking your hormones!” And then he pulls out a crowbar and beats one of them to death. The streamer’s character walks up to one of these NPCs and says, “Hello, sir. The tight clothing highlights obvious crotch-level bulges.
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Chest hair pokes out from some of their shirts, and under layers of dramatic makeup, a few jawlines are dusted with stubble.
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They’re all broad-shouldered with cut biceps, and they’re wearing an assortment of wigs, crop tops, mini skirts, lace stockings and bikini bottoms. It’s nighttime in the game and the streamer, playing as a middle-aged man, approaches a group of people standing outside of a club. You’re watching a Twitch streamer play through parts of the game in early access, showing off beautifully detailed real-world settings and NPCs living everyday lives in a bustling city. Imagine there’s a marquee game coming out next year from one of the coolest AAA video game studios in the world, and its first round of marketing has just gone live.